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Benedict Lim's Portfolio
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Mochi Roll (2021)
Project Type
Unreal 4 Collaborative Game
Date
August 2021
Link:
https://drive.google.com/drive/folders/1ZkAlKzk0GorIbF_MjK_361Ao57SCrLSx?usp=sharing
This was the first Student Game I made as part of a group of 5 over a summer class. I was put in charge of art in general for the game.
My contributions were:
Early game concept art to develop the "chibi" artstyle in the game itself
Many 3D models within the game, including the Tofu Bull, the Boba Balls, the animated Mochi balls and the ground
2D elements for the game's title and rules screen












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