Benedict Lim's Portfolio
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Corridor (2022)
Project type
3D Environment coursework
Date
December 12, 2022
This was part of my Environmental Arts 1 class. Here, I chose an environmental art piece at the beginning of the semester, before planning out and slowly making all the 3D elements to recreate said art piece in a 3D enviornment.
For this, I used Unreal 5 as the render engine to piece together my final piece.
Credit for the original artwork: https://www.artstation.com/artwork/z6XRZ
Hethe Srodawa
Biggest mistake I made was jumping between Unreal 5 and Blender at first, as I was essentially taking time to fine tune the assets I created for 2 different render engines, which didn't leave me alot of time to polish up the final piece. Regardless, I am still proud of it!

















